REVIEW: Fingerbones

Designed to be finished in a single sitting, Fingerbones is a short psychological horror made to make you feel uneasy whilst thirsting for more.

With no explanation as to who you’re playing as, where you are, and what your goal is, you simply start the game in a large mysterious room with glimpses of sunlight beaming through, often blinding you. From a first-person perspective, you must navigate the room and find clues as to what is actually going on.

Right from the start, there’s an instant sense of eeriness and unwanted tension as the silence is sometimes interrupted with the apparent screams and cries of a young girl in the distance. In order to actually get out of the initial starting room, you must solve puzzles – some are generally easy, whilst others will really have you thinking.

This is how the game works – you solve puzzles to proceed through each room, getting you one step closer to the truth each time. Scattered around the game are numerous notes, containing strange diary entries and opinions on humanity in general, often making you question very philosophical subjects and such.


An overwhelming bright light shines into an otherwise dark and disturbing room.

These notes also contain clues on how to solve certain parts of the game, for example if you require a password to unlock a door, it’s very likely you can find the answer in one of the notes. Without spoiling too much, you’ll eventually find out you’re actually in a survival bunker, completely alone and isolated from the outside world. There’s much more going on, but that’s for you to find out by reading notes, which are actually very interesting, if not disturbing.

Now, I understand this is supposed to be a slow and mysterious game, but I wish there was an option to run – it can take ages to reach another side of a room. Whilst this does keep the atmosphere intense, it would be nice to at least power walk.


Knives next to a mysterious note? This is just the start of strange happenings throughout the game.

What stands out the most about Fingerbones is that it’s a first-person horror that doesn’t rely on jump scares or any cheap moves to scare you. The increasingly horrifying narrative will keep you well and truly spooked due to its sheer bizarreness.

Fingerbones is a nice change to the genre, although way too short – it would be nice if the game was a little longer as the ending doesn’t conclude much, instead leaving more unanswered questions. However, it’s certainly worth a playthrough…at night with earphones in and all lights off.

Rating: 7.5/10
Available On: Windows PC

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