REVIEW: Dungeons & Dragons Chronicles of Mystara Review

If sitting in a dimly lit room around a table playing Dungeons & Dragons isn’t your cup of tea (it’s not mine either), there’s plenty of alternative ways to get into the universe without all the pens and paper.

Trawling through the arcades from the early to mid nineties, you might remember playing D&D: Tower of Doom and/or D&D: Shadow of Mystara, if not don’t worry – this compilation includes both with enhanced visuals, giving you the opportunity to either replay two classic arcade games or enjoy them for the first time. Chronicles of Mystara is ultimately a side-scrolling beat ‘em up with an emphasis on RPG mechanics such as gaining levels and boosting your overall stats.


Try out each character for a varied sense of gameplay each time you play.

Before beginning your quest, you’ll be given the option to choose from a generous character roster, each with unique attributes, attacks, and play styles, for example the Cleric is a good healer and buffer, the Fighter can deal large amounts of damage and is able to withstand enemy attacks quite well, whilst the Thief is fast, agile, and is able to perform quick attacks.

No matter who you choose, you’ll get a different experience each time, which should be welcomed as this provides excellent replay value, not to mention the multiple choices you can make throughout the game, leading to different scenarios – numerous playthroughs is recommended to truly experience everything this game has to offer.


Somewhere in this mess of enemies is a Dwarf just waiting to unleash hell.

A fantastic example of how retro-styled games are popular as ever, Chronicles of Mystara is a well-crafted game suited better to co-op gameplay with your mates. Filled to the top with recognisable D&D enemies as goblins, huge dragons, ogres, and elves, among others, you’ll truly find yourself at home in a fantasy universe that’s a little less serious and focuses on having fun.

Rating: 7/10

Available On: PS3 / Xbox 360 / Wii U / Windows PC

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